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- Author: Ian Millington
- Pages: 1
- Language: English
- ISBN/ASIN: 012369471X
- Upload date: 1-04-2016, 13:13
- Category: Programming

"The first game physics book to emphasize building an actual engine...his book fills a gap by demonstrating how you actually build a physics engine." - Dave Eberly, President, Geometric Tools.

"A competent programmer with sufficient mathematical sophistication could build a physics engine just from the text and equations even without the accompanying source code. You can't say this about a lot of books!" - Philip J. Schneider, Industrial Light & Magic.

A practical guide to building physics engines for the math challenged

- Download Game Physics Engine Development (with source code) - UseNet cloud
- http://uploaded.net/file/sf9hw4d5

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Game Physics Engine Development (with source code) Download via usenet
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